Model comparison
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Differences vs. QoDuck · xhigh
Score, cost & time differences
Current baseline · QoDuck · xhigh
80Frontend interaction
Compared with QoDuck · xhigh
- GLM-5.3 · high
Frontend interaction: tiedComparable cost unavailableEvaluation time 23m 23s (15m 3s more)
Differences reflect these evaluation tasks. Cost and time cover the same dimension, not a typical conversation. Scoring & cost notes
| Metric | QoDuck · xhigh | GLM-5.3 · high |
|---|---|---|
| Frontend interaction | QoDuckxhigh 80 | GLM-5.3high 80Tied |
| Overall | QoDuckxhigh 75.65 | GLM-5.3high 64.10−11.55 pts |
| Backend engineering | QoDuckxhigh 70 | GLM-5.3high 66−4 pts |
| Knowledge & reasoning | QoDuckxhigh 85 | GLM-5.3high 50−35 pts |
| Visual aesthetics | QoDuckxhigh 64 | GLM-5.3high 66+2 pts |
| Maintainability | QoDuckxhigh 55 | GLM-5.3high 68+13 pts |
Frontend interaction evaluation · Evaluation consumption, not a monthly subscription fee
Cost & time
Frontend interaction evaluation| Metric | QoDuck · xhigh | GLM-5.3 · high |
|---|---|---|
| Cost | QoDuckxhigh N/A | GLM-5.3high $0.43 |
| Evaluation time | QoDuckxhigh 8m 20s | GLM-5.3high 23m 23s+180.4% |
Capability profiles
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Behind each score
Expand to inspect each subaxis.
Backend engineeringSubscores
| Scoring dimension | QoDuckxhigh | GLM-5.3high |
|---|---|---|
| Contracts and boundaries | 13 / 20 | 10 / 20 |
| Retries and failures | 17 / 20 | 14 / 20 |
| CI and adversarial review | 14 / 20 | 12 / 20 |
| Transactions and consistency | 17 / 20 | 15 / 20 |
| Caching and regression | 9 / 20 | 15 / 20 |
Frontend interactionSubscores
| Scoring dimension | QoDuckxhigh | GLM-5.3high |
|---|---|---|
| Layout and adaptation | 18 / 20 | 20 / 20 |
| Interaction behavior | 20 / 20 | 20 / 20 |
| State continuity | 8 / 20 | 18 / 20 |
| Accessibility and feedback | 13 / 15 | 7 / 15 |
| State validation and regression | 21 / 25 | 15 / 25 |
Knowledge & reasoningSubscores
| Scoring dimension | QoDuckxhigh | GLM-5.3high |
|---|---|---|
| Mathematical reasoning | 10 / 15 | 10 / 15 |
| Computer science & AI | 15 / 15 | 5 / 15 |
| Science and engineering | 5 / 10 | 0 / 10 |
| Life sciences and medicine | 20 / 20 | 15 / 20 |
| Humanities and general knowledge | 35 / 40 | 20 / 40 |
Visual aestheticsSubscores
| Scoring dimension | QoDuckxhigh | GLM-5.3high |
|---|---|---|
| Composition | 19 / 20 | 19 / 20 |
| Spacing and alignment | 18 / 20 | 15 / 20 |
| Typography and expression | 16 / 20 | 17 / 20 |
| Color and surfaces | 16 / 20 | 19 / 20 |
| Control styling | 17 / 20 | 17 / 20 |
Subscores retain their original scale; the axis score uses a consistent conversion.
MaintainabilitySubscores
| Scoring dimension | QoDuckxhigh | GLM-5.3high |
|---|---|---|
| Semantic clarity | 15 / 20 | 15 / 20 |
| Control-flow organization | 17 / 20 | 20 / 20 |
| Locality of changes | 15 / 20 | 17 / 20 |
| State and lifecycle | 18 / 20 | 19 / 20 |
| Implementation economy | 17 / 20 | 17 / 20 |
Subscores retain their original scale; the axis score uses a consistent conversion.